That was when v1.67 was out, but for some reason on 1.8.x, it no longer works. No worries though, just a simple fix to the for loop in there to speed things back up to how they were… strange though, huh? Maybe a computer science guy can tell me why this broke in the first place. I tried running a diff on some of the core files, but nothing stood out to me. Kind of cool that you can speed up for loops by counting down to zero, so at least I found that out through this troubleshooting effort.
Here’s that updated code:
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